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NOTE: The include directives at the beginning are empty, because of use of brackets ">" and "<". If you would like to compile... simply use "iostream" and "cstdlib"
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#include
#include
using namespace std;
//Decleration of functions
void one();
void two();
void three();
void four();
void five();
void six();
void randomnumber();
void check();
int first = 0;
int second = 0;
int third = 0;
int fourth = 0;
int fifth = 0;
int main()
{
//decleration of variables
int counter = 5;
int number;
//initializes rand() function
srand (time(NULL));
//get number wanted from user
cout << "DICE GAME v0.2\n"; while ( counter > 0 )
{
counter = counter - 1;
number = (rand()%6)+1;
//write all generated numbers to variables for later processing
switch (counter)
{
case 4: first = number;
case 3: second = number;
case 2: third = number;
case 1: fourth = number;
case 0: fifth = number;
}
//display ASCII dice-face of the number rolled
switch (number)
{
case 1: one();
break;
case 2: two();
break;
case 3: three();
break;
case 4: four();
break;
case 5: five();
break;
case 6: six();
break;
}
}
// cout << counting =" 5;" treffer =" 0;" pair =" 0;" triple =" 0;" fourinarow =" 0;" fiveinarow =" 0;" onehit =" 0;" twohit =" 0;" threehit =" 0;" fourhit =" 0;" fivehit =" 0;" sixhit =" 0;" straight =" 0;"> 0)
{
counting = counting - 1;
switch (counting)
{
case 4: if (first == 1) { treffer = treffer + 1;}
break;
case 3: if (second == 1) { treffer = treffer + 1;}
break;
case 2: if (third == 1) { treffer = treffer + 1;}
break;
case 1: if (fourth == 1) {treffer = treffer + 1;}
break;
case 0: if (fifth == 1) {treffer = treffer + 1;}
break;
}
}
if (treffer == 1) {onehit = 1;}
if (treffer == 2) {pair = pair + 1;}
if (treffer == 3) {triple = triple + 1;}
if (treffer == 4) {fourinarow = 1;}
if (treffer == 5) {fiveinarow = 1;}
//cout << "Anzahl treffer 1 = " << counting =" 5;" treffer =" 0;"> 0)
{
counting = counting - 1;
switch (counting)
{
case 4: if (first == 2) { treffer = treffer + 1;}
break;
case 3: if (second == 2) { treffer = treffer + 1;}
break;
case 2: if (third == 2) { treffer = treffer + 1;}
break;
case 1: if (fourth == 2) {treffer = treffer + 1;}
break;
case 0: if (fifth == 2) {treffer = treffer + 1;}
break;
}
}
if (treffer == 1) {twohit = 1;}
if (treffer == 2) {pair = pair + 1;}
if (treffer == 3) {triple = triple + 1;}
if (treffer == 4) {fourinarow = 1;}
if (treffer == 5) {fiveinarow = 1;}
// cout << "Anzahl treffer 2 = " << counting =" 5;" treffer =" 0;"> 0)
{
counting = counting - 1;
switch (counting)
{
case 4: if (first == 3) { treffer = treffer + 1;}
break;
case 3: if (second == 3) { treffer = treffer + 1;}
break;
case 2: if (third == 3) { treffer = treffer + 1;}
break;
case 1: if (fourth == 3) {treffer = treffer + 1;}
break;
case 0: if (fifth == 3) {treffer = treffer + 1;}
break;
}
}
if (treffer == 1) {threehit = 1;}
if (treffer == 2) {pair = pair + 1;}
if (treffer == 3) {triple = triple + 1;}
if (treffer == 4) {fourinarow = 1;}
if (treffer == 5) {fiveinarow = 1;}
//cout << "Anzahl treffer 3 = " << counting =" 5;" treffer =" 0;"> 0)
{
counting = counting - 1;
switch (counting)
{
case 4: if (first == 4) { treffer = treffer + 1;}
break;
case 3: if (second == 4) { treffer = treffer + 1;}
break;
case 2: if (third == 4) { treffer = treffer + 1;}
break;
case 1: if (fourth == 4) {treffer = treffer + 1;}
break;
case 0: if (fifth == 4) {treffer = treffer + 1;}
break;
}
}
if (treffer == 1) {fourhit = 1;}
if (treffer == 2) {pair = pair + 1;}
if (treffer == 3) {triple = triple + 1;}
if (treffer == 4) {fourinarow = 1;}
//cout << "Anzahl treffer 4 = " << counting =" 5;" treffer =" 0;"> 0)
{
counting = counting - 1;
switch (counting)
{
case 4: if (first == 5) { treffer = treffer + 1;}
break;
case 3: if (second == 5) { treffer = treffer + 1;}
break;
case 2: if (third == 5) { treffer = treffer + 1;}
break;
case 1: if (fourth == 5) {treffer = treffer + 1;}
break;
case 0: if (fifth == 5) {treffer = treffer + 1;}
break;
}
}
if (treffer == 1) {fivehit = 1;}
if (treffer == 2) {pair = pair + 1;}
if (treffer == 3) {triple = triple + 1;}
if (treffer == 4) {fourinarow = 1;}
if (treffer == 5) {fiveinarow = 1;}
//cout << "Anzahl treffer 5 = " << counting =" 5;" treffer =" 0;"> 0)
{
counting = counting - 1;
switch (counting)
{
case 4: if (first == 6) { treffer = treffer + 1;}
break;
case 3: if (second == 6) { treffer = treffer + 1;}
break;
case 2: if (third == 6) { treffer = treffer + 1;}
break;
case 1: if (fourth == 6) {treffer = treffer + 1;}
break;
case 0: if (fifth == 6) {treffer = treffer + 1;}
break;
}
}
if (treffer == 1) {sixhit = 1;}
if (treffer == 2) {pair = pair + 1;}
if (treffer == 3) {triple = triple + 1;}
if (treffer == 4) {fourinarow = 1;}
if (treffer == 5) {fiveinarow = 1;}
//cout << "Anzahl treffer 6 = " << fourinarow ="="" fiveinarow ="="" fourhit ="="" straight =" 1;}" fivehit ="="" straight =" 1;}" sixhit ="="" straight =" 1;}" fivehit ="="" straight =" 2;}" sixhit ="="" straight =" 2;}" straight ="="" triple ="="" triple ="="" triple ="="" pair ="="" fiveinarow ="="">